This morning I gave a presentation on Lean-Agile and Innovation at the ITESM (Monterey Advanced Studies Institute of Technology), which was broadcasted to its 33 campuses nation-wide via satelite and was also webcasted.
I talked about the motivation to create better products and services considering Quality, Value, and Design, then moved on to talk about fundamentals of Lean and Agile. Last I talked about the advantage of using games to foster innovation and did examples on planning and estimating, group cohesion, and product analysis. More specifically I used planning poker, pair drawing, and prune-the-tree games.
The oopsy part was that I used all of the allocated time giving the presentation so Q&A had to be off-line. But it was possible to compensate at least with the local audience through 10 min. of Q&A.
BTW, the ITESM staff did an extraordinary job with logistics, production, etc., and the campus is impressive and functional.
No comments:
Post a Comment